If someone can help me or shed some information here, that would be greatly appreciated. The developer of this mod has no contact details. I had to post this irritating yet unsolved issue here because I've tried contacting developers and none of them have actually talked to me about this yet. It was compiled with Source SDK Base 2013 and MOST of Sourcemod works with it but this one module which is extremely important for my zombie server called "Dynamic NPC Spawner"Īlso, all I've added to the Source SDK 2013 mod is fastzombie.cpp and NPC AI, which both work flawlessly and I honestly can't tell the difference from a server.dll and client.dll on a server's bin that was compiled with sdk 2013 and the original hl2dm server.dll and client.dll, so it's gotta be some kind of sourcemod thing I have to compile to my mod, I have no clue I'm very stuck. CS:SFirst Plugin SmDetect (Distance & Angle Detector) Ph0X: All: Source Logging and Reporting Services: recon0: Server Management FoF Whiskey: Mosalar: Fun Stuff: Zooming Plugin for HL2DM(or anyothers) nargis: All: Swapper: xaider: General Purpose: SmSkinchooser: andi67: All: Environmental Tools: CrimsonGT: All: Admin Sounds 1.2. I've created a hl2dm modification consisting of just the server and client dlls which are mounted to my server's bin folder only, and it's still ran in the same game of hl2dm it's not a seperate one.
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February 2023
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